Hi, I’m Tijn!

That's me!

Tech consultant, coffee lover, and indie game developer from Amsterdam.

You might know me from my Playdate game Voidblazers, as well as projects like Hopper and gbforth.

Find me over at Bluesky, GitHub and itch.io.

I’m currently working on Zest, a web runtime for Pulp that lets developers publish their games directly to the browser!

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